CVE-2021-26826

EUVD-2021-13611
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
ProviderTypeBase ScoreAtk. VectorAtk. ComplexityPriv. RequiredVector
NISTPrimary
7.8 HIGH
LOCAL
LOW
NONE
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Base Score
CVSS 3.x
EPSS Score
Percentile: 70%
Affected Products (NVD)
VendorProductVersion
godotenginegodot_engine
𝑥
≤ 3.2
𝑥
= Vulnerable software versions
Debian logo
Debian Releases
Debian Product
Codename
godot
bookworm
no-dsa
bullseye
no-dsa
buster
no-dsa
sid
3.5.2-stable-2
fixed
trixie
3.5.2-stable-2
fixed
Ubuntu logo
Ubuntu Releases
Ubuntu Product
Codename
godot
bionic
dne
focal
needs-triage
groovy
ignored
hirsute
ignored
impish
ignored
jammy
needs-triage
kinetic
ignored
lunar
ignored
mantic
ignored
noble
needs-triage
trusty
dne
xenial
dne